feat: restore restrained drive texture

This commit is contained in:
2026-09-04 15:50:37 +03:00
parent b427d101fa
commit 6fce20a228
3 changed files with 473 additions and 0 deletions

151
src/audio/drive-texture.ts Normal file
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import type { DriveEnergySample } from '@/audio/types';
const NOISE_SECONDS = 2;
const NOISE_SEED = 0x4e494748;
const ATTACK_SECONDS = 0.22;
const RELEASE_SECONDS = 0.9;
const CRUISE_ENGINE_GAIN = 0.055;
const MAX_ENGINE_GAIN = 0.12;
const CRUISE_ROAD_GAIN = 0.006;
const MAX_ROAD_GAIN = 0.024;
export interface DriveTexture {
setEnergy(sample: DriveEnergySample): void;
dispose(): void;
}
export type DriveTextureFactory = (
context: AudioContext,
destination: AudioNode,
) => DriveTexture;
function createNoiseBuffer(context: BaseAudioContext, seed: number): AudioBuffer {
const length = Math.max(1, Math.round(context.sampleRate * NOISE_SECONDS));
const buffer = context.createBuffer(2, length, context.sampleRate);
let state = seed >>> 0;
for (let channel = 0; channel < 2; channel += 1) {
const samples = buffer.getChannelData(channel);
let previous = 0;
for (let index = 0; index < samples.length; index += 1) {
state = (Math.imul(state, 1_664_525) + 1_013_904_223) >>> 0;
const white = state / 0xffff_ffff * 2 - 1;
previous = previous * 0.9 + white * 0.1;
samples[index] = previous;
}
}
return buffer;
}
function createOscillator(
context: AudioContext,
type: OscillatorType,
frequency: number,
level: number,
destination: AudioNode,
): { readonly source: OscillatorNode; readonly gain: GainNode } {
const source = context.createOscillator();
const gain = context.createGain();
source.type = type;
source.frequency.setValueAtTime(frequency, context.currentTime);
gain.gain.setValueAtTime(level, context.currentTime);
source.connect(gain);
gain.connect(destination);
return { source, gain };
}
function holdParameter(parameter: AudioParam, atTime: number): void {
if (typeof parameter.cancelAndHoldAtTime === 'function') {
parameter.cancelAndHoldAtTime(atTime);
return;
}
parameter.cancelScheduledValues(atTime);
parameter.setValueAtTime(parameter.value, atTime);
}
export const createDriveTexture: DriveTextureFactory = (context, destination) => {
const engineFilter = context.createBiquadFilter();
engineFilter.type = 'lowpass';
engineFilter.frequency.value = 240;
engineFilter.Q.value = 1.1;
const engineGain = context.createGain();
engineGain.gain.value = CRUISE_ENGINE_GAIN;
engineFilter.connect(engineGain);
engineGain.connect(destination);
const fundamental = createOscillator(context, 'sawtooth', 42, 0.1, engineFilter);
const harmonic = createOscillator(context, 'sine', 84, 0.035, engineFilter);
const ignition = createOscillator(context, 'triangle', 120, 0.0001, engineFilter);
ignition.gain.gain.setValueAtTime(0.0001, context.currentTime);
ignition.gain.gain.linearRampToValueAtTime(0.008, context.currentTime + 0.12);
ignition.gain.gain.linearRampToValueAtTime(0.0001, context.currentTime + 1.15);
const roadSource = context.createBufferSource();
roadSource.buffer = createNoiseBuffer(context, NOISE_SEED);
roadSource.loop = true;
const roadHighpass = context.createBiquadFilter();
roadHighpass.type = 'highpass';
roadHighpass.frequency.value = 180;
const roadLowpass = context.createBiquadFilter();
roadLowpass.type = 'lowpass';
roadLowpass.frequency.value = 1_600;
const roadGain = context.createGain();
roadGain.gain.value = CRUISE_ROAD_GAIN;
roadSource.connect(roadHighpass);
roadHighpass.connect(roadLowpass);
roadLowpass.connect(roadGain);
roadGain.connect(destination);
const sources: readonly AudioScheduledSourceNode[] = [
fundamental.source,
harmonic.source,
ignition.source,
roadSource,
];
const ownedNodes: readonly AudioNode[] = [
...sources,
fundamental.gain,
harmonic.gain,
ignition.gain,
engineFilter,
engineGain,
roadHighpass,
roadLowpass,
roadGain,
];
for (const source of sources) source.start();
let currentEnergy = 0;
let disposed = false;
const automate = (parameter: AudioParam, value: number, duration: number): void => {
const now = context.currentTime;
holdParameter(parameter, now);
parameter.linearRampToValueAtTime(value, now + duration);
};
return {
setEnergy(sample) {
if (disposed) return;
const next = Math.min(1, Math.max(0, sample.energy));
const duration = next > currentEnergy ? ATTACK_SECONDS : RELEASE_SECONDS;
automate(fundamental.source.frequency, 42 + next * 20, duration);
automate(harmonic.source.frequency, 84 + next * 40, duration);
automate(engineFilter.frequency, 240 + next * 460, duration);
automate(roadLowpass.frequency, 1_600 + next * 1_800, duration);
automate(engineGain.gain, CRUISE_ENGINE_GAIN + next * (MAX_ENGINE_GAIN - CRUISE_ENGINE_GAIN), duration);
automate(roadGain.gain, CRUISE_ROAD_GAIN + next * (MAX_ROAD_GAIN - CRUISE_ROAD_GAIN), duration);
currentEnergy = next;
},
dispose() {
if (disposed) return;
disposed = true;
for (const source of sources) {
try {
source.stop();
} catch {
// A source that has already ended needs no further teardown.
}
}
for (const node of ownedNodes) node.disconnect();
},
};
};

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export type AudioParamEvent =
| { readonly kind: 'set'; readonly value: number; readonly at: number }
| { readonly kind: 'linear'; readonly value: number; readonly at: number }
| { readonly kind: 'exponential'; readonly value: number; readonly at: number }
| { readonly kind: 'target'; readonly value: number; readonly at: number; readonly constant: number }
| { readonly kind: 'cancel'; readonly at: number }
| { readonly kind: 'hold'; readonly at: number };
export interface FakeAudioParamRecord {
readonly param: AudioParam;
readonly events: AudioParamEvent[];
}
export interface FakeSourceRecord {
readonly kind: 'buffer' | 'oscillator';
readonly node: AudioScheduledSourceNode;
readonly starts: Array<{ at: number; offset: number; duration: number | null }>;
readonly stops: number[];
disconnectCount: number;
emitEnded(): void;
}
export interface FakeAudioHarness {
readonly context: AudioContext;
readonly params: FakeAudioParamRecord[];
readonly sources: FakeSourceRecord[];
readonly gainNodes: GainNode[];
readonly buffers: AudioBuffer[];
readonly destination: AudioNode;
setCurrentTime(seconds: number): void;
decodedBuffer(durationSeconds: number, channels?: number): AudioBuffer;
emitContextState(state: AudioContextState | 'interrupted'): void;
}
const createParam = (
records: FakeAudioParamRecord[],
initial = 0,
): AudioParam => {
const events: AudioParamEvent[] = [];
const parameter = {
value: initial,
defaultValue: initial,
minValue: Number.NEGATIVE_INFINITY,
maxValue: Number.POSITIVE_INFINITY,
automationRate: 'a-rate' as const,
setValueAtTime(this: { value: number }, value: number, at: number) {
this.value = value;
events.push({ kind: 'set', value, at });
return this as unknown as AudioParam;
},
linearRampToValueAtTime(this: { value: number }, value: number, at: number) {
this.value = value;
events.push({ kind: 'linear', value, at });
return this as unknown as AudioParam;
},
exponentialRampToValueAtTime(this: { value: number }, value: number, at: number) {
this.value = value;
events.push({ kind: 'exponential', value, at });
return this as unknown as AudioParam;
},
setTargetAtTime(this: { value: number }, value: number, at: number, constant: number) {
this.value = value;
events.push({ kind: 'target', value, at, constant });
return this as unknown as AudioParam;
},
cancelScheduledValues(at: number) {
events.push({ kind: 'cancel', at });
return this as unknown as AudioParam;
},
cancelAndHoldAtTime(at: number) {
events.push({ kind: 'hold', at });
return this as unknown as AudioParam;
},
setValueCurveAtTime() {
throw new Error('Unexpected value-curve scheduling in focused audio tests.');
},
} as unknown as AudioParam;
records.push({ param: parameter, events });
return parameter;
};
interface DisconnectableNode extends AudioNode {
disconnectCount: number;
}
function createNode(): DisconnectableNode {
const node = {
disconnectCount: 0,
connect(destination: AudioNode | AudioParam) {
return destination;
},
disconnect(this: { disconnectCount: number }) {
this.disconnectCount += 1;
},
} as unknown as DisconnectableNode;
return node;
}
export function createFakeAudioHarness(): FakeAudioHarness {
const params: FakeAudioParamRecord[] = [];
const sources: FakeSourceRecord[] = [];
const gainNodes: GainNode[] = [];
const buffers: AudioBuffer[] = [];
const stateListeners = new Set<() => void>();
const sampleRate = 48_000;
let currentTime = 0;
let state: AudioContextState | 'interrupted' = 'suspended';
const decodedBuffer = (durationSeconds: number, channels = 2): AudioBuffer => {
const length = Math.max(1, Math.round(durationSeconds * sampleRate));
const data = Array.from({ length: channels }, () => new Float32Array(length));
const buffer = {
sampleRate,
length,
duration: length / sampleRate,
numberOfChannels: channels,
getChannelData(channel: number) {
const samples = data[channel];
if (samples === undefined) throw new RangeError(`Missing channel ${channel}.`);
return samples;
},
} as unknown as AudioBuffer;
buffers.push(buffer);
return buffer;
};
const destination = createNode();
const createScheduledSource = (kind: FakeSourceRecord['kind']): AudioScheduledSourceNode => {
const node = createNode() as AudioScheduledSourceNode & DisconnectableNode;
const starts: FakeSourceRecord['starts'] = [];
const stops: number[] = [];
const endedListeners = new Set<() => void>();
const record: FakeSourceRecord = {
kind,
node,
starts,
stops,
get disconnectCount() {
return node.disconnectCount;
},
set disconnectCount(value: number) {
node.disconnectCount = value;
},
emitEnded() {
for (const listener of endedListeners) listener();
endedListeners.clear();
},
};
Object.assign(node, {
start(at = 0, offset = 0, duration?: number) {
starts.push({ at, offset, duration: duration ?? null });
},
stop(at = 0) {
stops.push(at);
},
addEventListener(type: string, listener: () => void, options?: AddEventListenerOptions) {
if (type === 'ended') endedListeners.add(listener);
if (options?.once !== true) return;
},
removeEventListener(type: string, listener: () => void) {
if (type === 'ended') endedListeners.delete(listener);
},
});
sources.push(record);
return node;
};
const context = {
get currentTime() {
return currentTime;
},
get state() {
return state;
},
sampleRate,
destination,
createGain() {
const node = Object.assign(createNode(), { gain: createParam(params, 1) }) as GainNode;
gainNodes.push(node);
return node;
},
createBiquadFilter() {
return Object.assign(createNode(), {
type: 'lowpass' as BiquadFilterType,
frequency: createParam(params),
detune: createParam(params),
Q: createParam(params),
gain: createParam(params),
}) as unknown as BiquadFilterNode;
},
createStereoPanner() {
return Object.assign(createNode(), { pan: createParam(params) }) as StereoPannerNode;
},
createBuffer(numberOfChannels: number, length: number, bufferSampleRate: number) {
const data = Array.from(
{ length: numberOfChannels },
() => new Float32Array(length),
);
const buffer = {
sampleRate: bufferSampleRate,
length,
duration: length / bufferSampleRate,
numberOfChannels,
getChannelData(channel: number) {
const samples = data[channel];
if (samples === undefined) throw new RangeError(`Missing channel ${channel}.`);
return samples;
},
} as unknown as AudioBuffer;
buffers.push(buffer);
return buffer;
},
createBufferSource() {
return Object.assign(createScheduledSource('buffer'), {
buffer: null as AudioBuffer | null,
loop: false,
loopStart: 0,
loopEnd: 0,
playbackRate: createParam(params, 1),
detune: createParam(params),
}) as AudioBufferSourceNode;
},
createOscillator() {
return Object.assign(createScheduledSource('oscillator'), {
type: 'sine' as OscillatorType,
frequency: createParam(params, 440),
detune: createParam(params),
}) as OscillatorNode;
},
async decodeAudioData() {
return decodedBuffer(1);
},
async resume() {
state = 'running';
},
async suspend() {
state = 'suspended';
},
async close() {
state = 'closed';
},
addEventListener(type: string, listener: () => void) {
if (type === 'statechange') stateListeners.add(listener);
},
removeEventListener(type: string, listener: () => void) {
if (type === 'statechange') stateListeners.delete(listener);
},
} as unknown as AudioContext;
return {
context,
params,
sources,
gainNodes,
buffers,
destination,
setCurrentTime(seconds) {
currentTime = seconds;
},
decodedBuffer,
emitContextState(nextState) {
state = nextState;
for (const listener of stateListeners) listener();
},
};
}

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import { describe, expect, it } from 'vitest';
import { createDriveTexture } from '@/audio/drive-texture';
import { createFakeAudioHarness } from '../helpers/fake-audio-context';
describe('drive texture', () => {
it('preallocates one texture and uses exact attack and release ramps', () => {
const harness = createFakeAudioHarness();
const texture = createDriveTexture(harness.context, harness.destination);
const sourceCount = harness.sources.length;
const eventCount = () => harness.params.flatMap((record) => record.events).length;
harness.setCurrentTime(2);
const beforeAttack = eventCount();
texture.setEnergy({ energy: 1, source: 'physical' });
expect(harness.sources).toHaveLength(sourceCount);
expect(harness.params.flatMap((record) => record.events).slice(beforeAttack))
.toContainEqual(expect.objectContaining({ kind: 'linear', at: 2.22 }));
harness.setCurrentTime(3);
const beforeRelease = eventCount();
texture.setEnergy({ energy: 0, source: 'idle' });
expect(harness.sources).toHaveLength(sourceCount);
expect(harness.params.flatMap((record) => record.events).slice(beforeRelease))
.toContainEqual(expect.objectContaining({ kind: 'linear', at: 3.9 }));
});
it('stops and disconnects every scheduled source exactly once', () => {
const harness = createFakeAudioHarness();
const texture = createDriveTexture(harness.context, harness.destination);
texture.dispose();
texture.dispose();
for (const source of harness.sources) {
expect(source.stops).toHaveLength(1);
expect(source.disconnectCount).toBe(1);
}
});
it('creates deterministic decorrelated stereo road noise', () => {
const first = createFakeAudioHarness();
const second = createFakeAudioHarness();
createDriveTexture(first.context, first.destination);
createDriveTexture(second.context, second.destination);
const firstNoise = first.buffers[0];
const secondNoise = second.buffers[0];
expect(firstNoise).toBeDefined();
expect(secondNoise).toBeDefined();
if (firstNoise === undefined || secondNoise === undefined) return;
expect([...firstNoise.getChannelData(0)]).toEqual([...secondNoise.getChannelData(0)]);
expect([...firstNoise.getChannelData(1)]).toEqual([...secondNoise.getChannelData(1)]);
expect([...firstNoise.getChannelData(0)]).not.toEqual([...firstNoise.getChannelData(1)]);
});
});