Commit Graph

4 Commits

Author SHA1 Message Date
LucaP
f3f2b031d0 perf: release GPU resources correctly and reuse render targets
Dispose scene resources before renderer allocation records are cleared and
release the bloom high-pass material. Avoid unused bloom depth buffers and
the final screen pass swap, keeping the same visual output and quality.
Batch sign-stage layout reads before applying existing masks.

Validated approved assets, types, client and SSR builds, prerendered content,
artifacts and transfer budgets. Checked 32 matching transition renders,
66 browser interactions and repeated quality-change resource cleanup.
2026-09-05 15:50:53 +03:00
LucaP
b4728ceef0 fix: close final portfolio quality gaps 2026-09-02 17:38:11 +03:00
LucaP
e3ac3a4db4 fix: bind performance evidence to production resources 2026-09-02 08:53:00 +03:00
LucaP
fd8347fbdc feat: build procedural lifecycle-safe drive scene 2026-09-02 04:53:55 +03:00