LucaP
|
b6e22a1299
|
feat: daybreak finale turns the contact arrival into a sunrise with a dawn chord
|
2026-10-11 05:32:08 +03:00 |
|
LucaP
|
c9e6ac0f29
|
feat: cursor-steered headlights light the hero name, plates and world
|
2026-10-11 05:07:05 +03:00 |
|
LucaP
|
52b4a1ad14
|
feat: scroll-driven maintenance window set-piece in the infrastructure chapter
|
2026-10-11 04:25:28 +03:00 |
|
LucaP
|
fc897e534c
|
feat: retire the gantry and billboard districts and light the rest as steel
|
2026-10-11 00:43:25 +03:00 |
|
LucaP
|
32eb3e4d40
|
fix(scene): remove exit-gate flashes and sub-3 Hz-unsafe flickers
|
2026-10-10 22:04:09 +03:00 |
|
LucaP
|
7e6f0abbaa
|
perf: compile district shaders at the on-ramp instead of mid-drive
|
2026-10-10 19:03:37 +03:00 |
|
LucaP
|
a170abc093
|
feat: Blender-authored roadside districts that rise per chapter
|
2026-10-10 18:25:55 +03:00 |
|