The sign closes in over the road on a gantry truss, arcs into a wider
window and hands off to a flat 2D plate that mirrors its face; content
steps aside for the interlude and rises after. The bay keeps sound and
settings; volume and Pause motion move into the settings popover.
Every card title now sits first inside its card under a mono registration
plate; chapter titles stay outside, above the plate. Cards rise and unmask
as they enter the reading window, lift on hover and focus, chapters settle
in sequence on arrival and the gantry lane lamps light along the route.
All motion is transform and clip-path, behind reduced-motion.
Phones and the low tier load a decimated grand tourer built by a headless
Blender script (31k to 11k faces, same nodes and materials). Desktop gets
clearcoat paint and a soft halo parented to the tail bar.
On arrival the camera cranes back toward the sun on a long lens, letterbox
bars close in on every tier and a closing credit of real identity facts
fades into the upper bar. Leaving the destination reverses it.
The top bar becomes a steel gantry. Its centre window is a mask cut-out the
3D exit sign docks into; between signs the window shows the dash read-out.
The drive controls move into the right bay, and the reading viewport is
clipped at the beam, so the empty band under the bar is gone.