8 Commits

Author SHA1 Message Date
LucaP
26e5ff01fd perf: compile scene shaders off-thread before the first frame
I warm the world's programs with renderer.compileAsync() at the end of the
async build, with the composer's scene target bound so tone mapping and
output colour space key the same programs the composer draws with, and with
hidden subtrees revealed so the light count matches the frame-0 warm render.
The wait is capped at 2.5 s; the warm render stays as the safety net for the
post passes, texture uploads and anything a slow or extension-less driver
left. Test builds report renderer.info.programs, and a browser spec pins zero
program growth after frame 0.

On the Intel ARL laptop the frame-0 task drops from ~1.74 s to ~0.34 s with a
pixel-identical first frame; measurements in
docs/overnight/compile-async-results.md.
2026-10-12 18:34:12 +03:00
LucaP
b6e22a1299 feat: daybreak finale turns the contact arrival into a sunrise with a dawn chord 2026-10-11 05:32:08 +03:00
LucaP
2080265568 feat(scene): add film grade and lens finish pass 2026-10-10 19:50:38 +03:00
LucaP
f3f2b031d0 perf: release GPU resources correctly and reuse render targets
Dispose scene resources before renderer allocation records are cleared and
release the bloom high-pass material. Avoid unused bloom depth buffers and
the final screen pass swap, keeping the same visual output and quality.
Batch sign-stage layout reads before applying existing masks.

Validated approved assets, types, client and SSR builds, prerendered content,
artifacts and transfer budgets. Checked 32 matching transition renders,
66 browser interactions and repeated quality-change resource cleanup.
2026-09-05 15:50:53 +03:00
LucaP
c9ac36e249 feat: evolve portfolio into an authored midnight grand tour 2026-09-05 03:55:18 +03:00
LucaP
bc18bc2043 feat: refine nightdrive world and authored car
Integrate the Blender grand tourer with a cohesive shader-driven road, terrain, atmosphere, lighting, and post-processing pass. Refine responsive drive dynamics and sign lifecycle behavior, and add durable visual, accessibility, and performance verification evidence.
2026-09-02 23:16:25 +03:00
LucaP
b4728ceef0 fix: close final portfolio quality gaps 2026-09-02 17:38:11 +03:00
LucaP
5c52de9134 feat: layer the nightdrive sky and atmosphere 2026-09-02 14:52:03 +03:00