feat: refine nightdrive world and authored car

Integrate the Blender grand tourer with a cohesive shader-driven road, terrain, atmosphere, lighting, and post-processing pass. Refine responsive drive dynamics and sign lifecycle behavior, and add durable visual, accessibility, and performance verification evidence.
This commit is contained in:
2026-09-02 23:16:25 +03:00
parent 7dae835ac5
commit bc18bc2043
73 changed files with 1555 additions and 293 deletions

View File

@@ -14,31 +14,31 @@ export interface RenderQualitySettings {
const settings: Readonly<Record<LiveQualityTier, Omit<RenderQualitySettings, 'pixelRatio'> & { dprCap: number }>> = {
high: {
dprCap: 1.5,
roadSegments: 192,
terrainSegments: 96,
roadSegments: 224,
terrainSegments: 112,
terrainOctaves: 3,
starCount: 384,
streakCount: 48,
starCount: 760,
streakCount: 112,
postScale: 1,
postEffects: true,
},
medium: {
dprCap: 1.5,
roadSegments: 144,
terrainSegments: 64,
roadSegments: 168,
terrainSegments: 80,
terrainOctaves: 2,
starCount: 192,
streakCount: 28,
starCount: 420,
streakCount: 64,
postScale: 0.7,
postEffects: true,
},
low: {
dprCap: 1.25,
roadSegments: 96,
terrainSegments: 32,
roadSegments: 112,
terrainSegments: 48,
terrainOctaves: 1,
starCount: 64,
streakCount: 12,
starCount: 160,
streakCount: 28,
postScale: 0,
postEffects: false,
},