feat: add the procedural synthwave soundtrack

This commit is contained in:
2026-09-02 15:53:43 +03:00
parent c4f1a38a78
commit 7e48aad6a8
4 changed files with 376 additions and 37 deletions

View File

@@ -1,4 +1,5 @@
import type { AudioContextLifecycleState, AudioGraph } from '@/audio/types';
import { createMusicSequencer } from '@/audio/music-sequencer';
import { isTestFault, recordTestFaultEvent } from '@/testing/fault-hooks';
declare const __PORTFOLIO_TEST_BUILD__: boolean;
@@ -46,7 +47,16 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
const master = context.createGain();
const dynamics = context.createDynamicsCompressor();
master.gain.setValueAtTime(0, context.currentTime);
master.connect(dynamics);
dynamics.connect(master);
const musicFilter = context.createBiquadFilter();
musicFilter.type = 'lowpass';
musicFilter.frequency.setValueAtTime(900, context.currentTime);
musicFilter.Q.setValueAtTime(0.72, context.currentTime);
const musicGain = context.createGain();
musicGain.gain.setValueAtTime(0.38, context.currentTime);
musicFilter.connect(musicGain);
musicGain.connect(dynamics);
const engineFilter = context.createBiquadFilter();
engineFilter.type = 'lowpass';
@@ -54,9 +64,9 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
engineFilter.Q.setValueAtTime(1.25, context.currentTime);
const engineGain = context.createGain();
engineGain.gain.setValueAtTime(0.045, context.currentTime);
engineGain.gain.setValueAtTime(0.24, context.currentTime);
engineFilter.connect(engineGain);
engineGain.connect(master);
engineGain.connect(dynamics);
const fundamental = createOscillator(context, 'sawtooth', 42, 0.16, engineFilter);
const harmonic = createOscillator(context, 'sine', 84, 0.055, engineFilter);
@@ -66,9 +76,9 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
roadFilter.frequency.setValueAtTime(410, context.currentTime);
roadFilter.Q.setValueAtTime(0.55, context.currentTime);
const roadGain = context.createGain();
roadGain.gain.setValueAtTime(0.015, context.currentTime);
roadGain.gain.setValueAtTime(0.045, context.currentTime);
roadFilter.connect(roadGain);
roadGain.connect(master);
roadGain.connect(dynamics);
const noise = context.createBufferSource();
noise.buffer = createNoiseBuffer(context, 2);
@@ -83,10 +93,12 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
ignitionGain.gain.exponentialRampToValueAtTime(0.07, context.currentTime + 0.12);
ignitionGain.gain.exponentialRampToValueAtTime(0.0001, context.currentTime + 1.15);
ignition.connect(ignitionGain);
ignitionGain.connect(master);
ignitionGain.connect(engineFilter);
const scheduledNodes: Array<AudioScheduledSourceNode> = [fundamental.source, harmonic.source, noise, ignition];
for (const node of scheduledNodes) node.start();
const music = createMusicSequencer(context, musicFilter);
music.start(context.currentTime);
let outputConnected = false;
let closed = false;
@@ -97,24 +109,36 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
async close() {
if (closed) return;
closed = true;
music.stop();
for (const node of scheduledNodes) {
try { node.stop(); } catch { /* A source may already have ended. */ }
node.disconnect();
}
if (outputConnected) {
dynamics.disconnect(context.destination);
master.disconnect(context.destination);
outputConnected = false;
}
fundamental.gain.disconnect();
harmonic.gain.disconnect();
ignitionGain.disconnect();
musicFilter.disconnect();
musicGain.disconnect();
engineFilter.disconnect();
engineGain.disconnect();
roadFilter.disconnect();
roadGain.disconnect();
dynamics.disconnect();
master.disconnect();
await context.close();
},
connectOutput() {
if (closed || outputConnected) return;
dynamics.connect(context.destination);
master.connect(context.destination);
outputConnected = true;
},
disconnectOutput() {
if (!outputConnected) return;
dynamics.disconnect(context.destination);
master.disconnect(context.destination);
outputConnected = false;
},
setOutputGain(value) {
@@ -129,8 +153,10 @@ export function createSynthEngine(createContext: AudioContextFactory): AudioGrap
harmonic.source.frequency.setTargetAtTime(84 + next * 56, time, 0.32);
engineFilter.frequency.setTargetAtTime(260 + next * 670, time, 0.38);
roadFilter.frequency.setTargetAtTime(410 + next * 520, time, 0.42);
engineGain.gain.setTargetAtTime(0.045 + next * 0.035, time, 0.4);
roadGain.gain.setTargetAtTime(0.015 + next * 0.03, time, 0.45);
musicFilter.frequency.setTargetAtTime(900 + next * 2_400, time, 0.42);
engineGain.gain.setTargetAtTime(0.24 + next * 0.12, time, 0.4);
roadGain.gain.setTargetAtTime(0.045 + next * 0.06, time, 0.45);
music.setIntensity(next, time);
},
onContextStateChange(listener) {
const onStateChange = (): void => listener(context.state as AudioContextLifecycleState);