feat(scene): phone LOD car and clearcoat coachwork on desktop
Phones and the low tier load a decimated grand tourer built by a headless Blender script (31k to 11k faces, same nodes and materials). Desktop gets clearcoat paint and a soft halo parented to the tail bar.
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@@ -127,8 +127,13 @@ export async function createProceduralSceneGeneration(
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const horizonAir = createHorizonAir(context.resources);
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const skyline = createSkyline(context.resources);
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const traffic = createTraffic(context.resources, quality);
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const authoredCar = await loadGrandTourer(context.signal);
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const car = createCar(context.resources, authoredCar);
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// Phones and the low tier get the decimated car; it is about 200 px wide
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// there and seen from behind.
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const liteCar =
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Math.min(canvas.clientWidth || 0, canvas.clientHeight || 0) < 600
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|| context.quality === 'low';
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const authoredCar = await loadGrandTourer(context.signal, liteCar);
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const car = createCar(context.resources, authoredCar, { coachwork: !liteCar });
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car.setDetail(mobileOrTablet ? 'reduced' : 'full');
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await prepareSignTypography(context.signal);
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const sign = createSign(context.resources, {
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