fix: close performance evidence and budget gates
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@@ -98,7 +98,7 @@ describe('scene render quality', () => {
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const medium = renderQualityFor('medium', 3, false);
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const low = renderQualityFor('low', 3, false);
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expect(high).toEqual({ pixelRatio: 2, terrainSegments: 96, particleCount: 384, postEffects: true });
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expect(high).toEqual({ pixelRatio: 1.5, terrainSegments: 96, particleCount: 384, postEffects: true });
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expect(medium).toEqual({ pixelRatio: 1.5, terrainSegments: 64, particleCount: 192, postEffects: true });
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expect(low).toEqual({ pixelRatio: 1.25, terrainSegments: 32, particleCount: 64, postEffects: false });
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});
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