fix: close performance evidence and budget gates
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@@ -8,7 +8,7 @@ export interface RenderQualitySettings {
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}
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const settings: Readonly<Record<LiveQualityTier, Omit<RenderQualitySettings, 'pixelRatio'> & { dprCap: number }>> = {
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high: { dprCap: 2, terrainSegments: 96, particleCount: 384, postEffects: true },
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high: { dprCap: 1.5, terrainSegments: 96, particleCount: 384, postEffects: true },
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medium: { dprCap: 1.5, terrainSegments: 64, particleCount: 192, postEffects: true },
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low: { dprCap: 1.25, terrainSegments: 32, particleCount: 64, postEffects: false },
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};
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