feat: add adaptive soundtrack layer assets
This commit is contained in:
@@ -76,7 +76,12 @@ for (const group of content.toolkit ?? []) for (const technology of group.techno
|
||||
}
|
||||
if (content.metadata?.socialPreviewAssetId) assetClassById.set(content.metadata.socialPreviewAssetId, 'project-still');
|
||||
if (content.soundtrack) {
|
||||
for (const region of [content.soundtrack.intro, content.soundtrack.main]) {
|
||||
for (const region of [
|
||||
content.soundtrack.intro,
|
||||
content.soundtrack.main,
|
||||
content.soundtrack.afterglow,
|
||||
content.soundtrack.driveLift,
|
||||
]) {
|
||||
if (region?.opusAssetId) assetClassById.set(region.opusAssetId, 'soundtrack-audio');
|
||||
if (region?.mp3AssetId) assetClassById.set(region.mp3AssetId, 'soundtrack-audio');
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user