fix(scene): remove exit-gate flashes and sub-3 Hz-unsafe flickers
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@@ -20,7 +20,6 @@ import { createPostProcessor } from '@/scene/post-processing';
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import { installCinematicGrade } from '@/scene/cinematic-grade';
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import { createSkyline } from '@/scene/world/skyline';
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import { createTraffic } from '@/scene/world/traffic';
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import { createExitGates } from '@/scene/world/exit-gates';
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import { createDriveDynamics } from '@/scene/drive-dynamics';
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import { HORIZON_FOG_END, HORIZON_FOG_START } from '@/scene/world/metrics';
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import { CHAPTER_COMPOSITIONS } from '@/scene/world/composition';
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@@ -129,7 +128,6 @@ export async function createProceduralSceneGeneration(
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const horizonAir = createHorizonAir(context.resources);
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const skyline = createSkyline(context.resources);
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const traffic = createTraffic(context.resources, quality);
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const exitGates = createExitGates(context.resources);
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const authoredCar = await loadGrandTourer(context.signal);
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const car = createCar(context.resources, authoredCar);
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car.setDetail(mobileOrTablet ? 'reduced' : 'full');
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@@ -149,7 +147,6 @@ export async function createProceduralSceneGeneration(
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horizonAir.group,
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skyline.group,
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traffic.group,
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exitGates.group,
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car.group,
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speedWake.group,
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sign.group,
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@@ -350,7 +347,6 @@ export async function createProceduralSceneGeneration(
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18 + snapshot.driveSpeed * 54 + response.roadEnergy * 48,
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elapsedSeconds,
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);
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const cut = exitGates.update(snapshot.activeSectionId, deltaSeconds);
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sun.update(
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currentPalette,
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snapshot.routeProgress,
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@@ -589,12 +585,11 @@ export async function createProceduralSceneGeneration(
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}
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}
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if (postProcessor) {
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postProcessor.setDynamics(Math.max(response.bloomEnergy, cut * 0.45));
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postProcessor.setDynamics(response.bloomEnergy);
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postProcessor.setLens({
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time: elapsedSeconds,
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letterbox: 0.115 * (1 - THREE.MathUtils.smoothstep(introProgress, 0.5, 1)),
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flash: cut * 0.08,
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energy: Math.max(overdrive, cut),
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energy: overdrive,
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});
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postProcessor.render(scene, camera);
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} else {
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